|Frozen Sand is pleased to announce that we have decided to make your wait for Urban Terror HD a little easier by working on an update to Urban Terror 4.1.1 which will be called Urban Terror 4.2. The Release Candidate will be play tested at the French Community's Lan which will be held June 30th to July 1st.
Urban Terror 4.2 is not to be confused with Urban Terror HD.
Urban Terror 4.2 changelog:
• new hit detection.
• new character animations.
• new game mode: Last Man Standing (LMS) g_gametype 1.
• bugfixed. "Follow The Leader bug, a subbed player can be chosen as a leader".
• bugfixed. "Server Listing - Misrepresented Gametypes Error".
• bugfixed. "Allowed Voting - Load up Time Dependency".
• bugfixed. "Mini map - Subbed players seeing Active Players".
• bugfixed. "Dropping nades/Going to Spectator".
• bugfixed. "Ready Command/ Role Swap Command Discontinuity".
• potentially fixed "999'ers hold up the game" in TS.
• colour tags don't shorten maximum server host name in server browser.
• fixed breathing sound when the game is paused.
• stamina regeneration frozen when the game is paused.
• fixed hotpotato time after a pause.
• sr8 drop exploit fixed.
• voting rcon exploit fixed.
• weapon reloading/switching bug fixed.
• going on a ladder with an armed nade will now put the pin back in.
• enable booting when bomb is held.
• no throwing of last knife.
• fixed g_teamautojoin when going to spectator.
• callvote kick/clientkick now enforces a reason as an additional argument.
• reload button to cycle backwards in spectator mode.
• fix for the master servers.
• locked r_intensity, cg_physics and r_smp.
• demo automatically starts recording when joining a game that has already started (with g_matchmode 1 and cg_autoRecordMatch 1).
• you can "steal" the captain status when his connection is interrupted.
• when a team mate requests a medic his name flashes on the mini scoreboard.
• demo stops recording at the end of a map (with g_matchmode 1 and cg_autoRecordMatch 1).
• added cg_drawKillLog 0/1/2 (0 = no kill log ; 1 = old log like in 4.1 ; 2 = new log: player 1 [Weapon] player 2).
• added g_ctfUnsubWait, if set to 1 someone who unsub in wave CTF mode will wait the next wave to spawn.
added /rcon smite command, instantly kill a player.
• added /forcesub command (for captains in match mode), force a player of our team to become a substitute.
• added g_allowChat 3 - allow only the captains to talk during a match (only when both teams are ready).
• added cg_demoFov, it allows to change the fov from 70 to 140 when watching a demo.
• updated the UI.
• updated the cfg files.
• fixed team mate healbar with short names (eg. a dot).
• callvotes are now logged in the server logs.
• fixed ligthing on ut4_casa.
• selective weapon/item pickup (+button7) (see README-cg_autoPickup).
• increased the maximum number of demos.
• fixed weapon selection bug where the last weapon chosen was disappearing when selecting a team.
• fixed map arrows size on big maps.
• fixed the hands when holding a G36.
• now draw the name of the guy who planted the bomb.
• the SPAS has now 8 bullets instead of 6.
We are also including an auto-updater to make maintaining Urban Terror 4.2 easier !
C'est parti pour 20h de jeu Urban Terror non-stop !
Sign up for here for LAN 2K12 in Paris, France.
Feel free to leave a comment in our forum.